Watch the trailer
Out November 2026
A campaign setting for the World of Karn
Every town, city and region holds a secret, and almost every character carries an adventure waiting to be found. Five kingdoms, their gods, history and secrets, new subclasses, species and backgrounds — compatible with fifth edition.
Coming to DriveThruRPG, Fantasy Grounds Forge, Amazon, Apple Books and Kobo.
Read the novel. Then step into it. →Since 1988
Karn began as a map drawn in pencil by two brothers who didn't yet own the rulebooks. Three decades of campaigns later, here's the world they built.
A dark fantasy investigation for parties of 1st, 3rd, 5th or 10th level. About three hours of play, with Carrion Drakes, Orchard Bears and Echo Oozes.
Strike a pact with the Pit of the Lost and Damned. Includes two new spells: Spirit of the Damned and Whispers of the Damned.
Map art by David Phillips. Companion buyers get the full HD version.
Levels 1, 3, 5 or 10
The last caravan north before spring, an avalanche, and a tomb that should have stayed sealed. What could possibly go wrong?
4–6 players · about 3 hours
Free PDF
Levels 1, 3 or 5
A roadside welcome, a glorious feast, and something hungry in the cellar. The beer is free. Nobody asks where the meat comes from.
4–6 players · about 3 hours
Free PDF
Levels 1, 3, 5 or 10
Ghosts that aren't ghosts, and a village that forgets a little more every night. The original adventure behind The Echoes of Mar-thatch.
4–6 players · about 3 hours
Free PDF
Levels 1 or 3
A village without its priest, and a graveyard without its dead. Follow the trail to a cave full of the village's missing.
2–4 players · one session
Free PDF